Bad Design, Cont.


Well, that design adds a new dimension to playing some b-ball.

(I lost track of which Scissorhead sent this in — I apologize! Please confess in the comments and I will right this egregious wrong. Sooner or later.)

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7 Responses to Bad Design, Cont.

  1. Tony Prost says:

    I don’t get it: what’s the problem?


  2. E.A. Blair says:

    It’seasy! You have three teams playing and there are one of two scoring schemes:
    1 – Teams gain points by scoring through either of the opponent’s goals.
    2. Teams gain points by scoring only through their own goal.
    Scenario 2 would be easier to keep track of, since points would be determined by the goal and not the team who scored; in scenario 1, you’d have to keep track of who made each goal to assign points.

    Either way you could have some interesting situations like having one of the trailing teams helping the other trailing team to take the leading team down.


  3. k55f says:

    Great looking fencing field.


  4. Pupienus Maximus says:

    Meh, they don’t go fast enough to make it interesting



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